kneeride
09-01-2007 15:51:18
Hi guys,
I've been following the 3ds heightmap tutorial in the wiki:
http://www.ogre3d.org/wiki/index.php/3dsmax_Heightmaps
I find this process very cumbersome and inaccurate (ie when the images is rendered from top viewport and then fixed in photoshop)
I'm wondering whether oFusion can export heightmaps from 3ds max file? Or any tips on creating heightmaps in 3ds.
I prefer to build the terrain using meshes over photoshop brushes...
I've been following the 3ds heightmap tutorial in the wiki:
http://www.ogre3d.org/wiki/index.php/3dsmax_Heightmaps
I find this process very cumbersome and inaccurate (ie when the images is rendered from top viewport and then fixed in photoshop)
I'm wondering whether oFusion can export heightmaps from 3ds max file? Or any tips on creating heightmaps in 3ds.
I prefer to build the terrain using meshes over photoshop brushes...