Red Green / Blue Arrows in oFusion

jchmack

10-02-2007 10:42:22

i modeled a pillar of boxes/cylinders and grouped them into a pillar. Then i used the array tool to make many of them. But now oFusion has these red/green/blue arrows everywhere. What are these and how do i get them not to show up?

edit: Whenever i explode the group the arrows are gone... What are these things?

Lioric

10-02-2007 16:34:28

Could you post a screenshot and what are the contents of your scene? or provide the scene so i can take a look at it?

jchmack

11-02-2007 06:41:51

Here is A screenshot



All i did was form a few boxes/cylinders into a pillar then i grouped them and applied a oFusion Material to them.

note: i exploded the other pillars so they don't do it but whenever you group them i see those arrows

edit:
If i export my pillar as a group will it make a Pillar mesh or a bunch of smaller meshes?

im seeing that the osm scene reader in the downloads section of the ofusion website is for azaroth will it work for dagon or eihort? or do i have to change some code?

Lioric

12-02-2007 16:28:04

The axis displayed is the graphical debug for the group node, its purpose is to let the user know where the origin is for the grouped objects, you can hide or configure the size of the debug nodes (depending on your version) in the "Scene" settings panel

When you export grouped objects, in your application you will load grouped objects, it wont be converted to a single mesh, if you want your obejcts to be single meshes, attach all the parts