Instances V2 + schematic nodes

broli

16-02-2007 00:08:20

In regards to this thread here; http://www.ogre3d.org/phpBB2addons/viewtopic.php?t=3017

...I decided to refresh the issue by making a new thread.

I'm on 3dsmax 7 and I don't think the issue has been sorted in the latest CE. Like "ergo" demonstrated in his thread, the error occurs with a very simple scene (Creating a box, instancing it and exporting it).

Now for the other part of this topic...schematic nodes.
I was setting up nodes with the "Schematic View" editor that 3dsmax offers by using a "Helpers", to be more specefic "Point", as nodes and using meshes as sub nodes.
But I realized ofusion barely(read: ignores them fully) exports these nodes from the "Schematic View" editor. Now I might be doing something wrong or missing out on something, but I don't think exporting the schematic nodes would be too hard to implement due to their nature of similarity to ogre nodes.

Even though the scenes are very basic setups here are example .max files of the two issues;

Instancing error:
http://zeq2.com/swap/N-J/instance.max

same scene with a simple node setup:
http://zeq2.com/swap/N-J/simpleNode.max

Lioric

16-02-2007 17:41:07

I reviewed your scene files and they are correctly exported

As noted in a previous post, instances are working correctly, probably the fix is not in the current CE version (as only Pro versions get updates as they are available), those fixes will be in the next CE update

Helpers are fully supported (all types of nodes) in Pro versions only, in your provided scene, the hierarchy and all objects are correctly exported

In CE version you can use a simple mesh object to simulate helper nodes

broli

12-03-2007 11:24:44

Oke since the CE 1.8 is out I did an export on the same scene, the instance error is indeed gone but there's no node support so it seems.
Everything gets exported as an entity (be it a child or a parent node). Is there maybe something else I have to do in order for it to be exporting nodes and child nodes properly?

I also noticed the four greyed out settings in the Export Scene script;

"Export Shaders"
"Export Helpers"
"Export Shapes"
"Export Properties"

Why can't they be used?

Lioric

12-03-2007 22:22:39

That features are Pro version only