broli
16-02-2007 00:08:20
In regards to this thread here; http://www.ogre3d.org/phpBB2addons/viewtopic.php?t=3017
...I decided to refresh the issue by making a new thread.
I'm on 3dsmax 7 and I don't think the issue has been sorted in the latest CE. Like "ergo" demonstrated in his thread, the error occurs with a very simple scene (Creating a box, instancing it and exporting it).
Now for the other part of this topic...schematic nodes.
I was setting up nodes with the "Schematic View" editor that 3dsmax offers by using a "Helpers", to be more specefic "Point", as nodes and using meshes as sub nodes.
But I realized ofusion barely(read: ignores them fully) exports these nodes from the "Schematic View" editor. Now I might be doing something wrong or missing out on something, but I don't think exporting the schematic nodes would be too hard to implement due to their nature of similarity to ogre nodes.
Even though the scenes are very basic setups here are example .max files of the two issues;
Instancing error:
http://zeq2.com/swap/N-J/instance.max
same scene with a simple node setup:
http://zeq2.com/swap/N-J/simpleNode.max
...I decided to refresh the issue by making a new thread.
I'm on 3dsmax 7 and I don't think the issue has been sorted in the latest CE. Like "ergo" demonstrated in his thread, the error occurs with a very simple scene (Creating a box, instancing it and exporting it).
Now for the other part of this topic...schematic nodes.
I was setting up nodes with the "Schematic View" editor that 3dsmax offers by using a "Helpers", to be more specefic "Point", as nodes and using meshes as sub nodes.
But I realized ofusion barely(read: ignores them fully) exports these nodes from the "Schematic View" editor. Now I might be doing something wrong or missing out on something, but I don't think exporting the schematic nodes would be too hard to implement due to their nature of similarity to ogre nodes.
Even though the scenes are very basic setups here are example .max files of the two issues;
Instancing error:
http://zeq2.com/swap/N-J/instance.max
same scene with a simple node setup:
http://zeq2.com/swap/N-J/simpleNode.max