Tubez
27-02-2007 19:17:36
Hey guys!
When I add a terrain cfg to the scene (using the oFusion->Scene menu) the terrain geometry is not added to the viewport. It is however exported correctly.
Is it supposed to do that or am I missing something?
Lioric
27-02-2007 21:11:21
Is the terrain and all its resources (cfg, textures, materials) in the "oFusion/Media" folder of your max installation?
Test by loading the sample terrain.cfg that is in the "oFusion/Media" folder, it should be displayed in the preview viewport (you might need to rotate the camera to view the terrain as it is placed at 0, 0)
Tubez
27-02-2007 22:52:49
Ah, I got it! Indeed, some resources were missing.
Btw i'm not sure if i did something wrong, but i only managed to get the terrain to show if i loaded it with an oFusion viewport open. First loading the terrain then settign the viewport didnt seem to work. Oh well
Thanks for the addition btw. This will make simple levels so much easier to make!
Lioric
01-03-2007 15:16:19
Setting the terrain (or the world geometry) before enabling the preview viewport works correctly here, in any case i will do more tests to review if there is any special case for this issue