problems upgrading to newer ofusion

jchmack

17-03-2007 13:51:02

i can no longer see my meshes in the ofusion viewport... admitedly i wasnt using the ofusion materials but it used to work in my previous version. Also after i try to use the ofusion viewport it resets my mesh back to its default position... before i animated it... its like it resets the animation... weird... It is like Unrigging my guy...

before


after


the biped still animates properly but my guy isn't with him... And i cant see him on the oFusion viewport at all...

jchmack

17-03-2007 14:18:05

my guy is lit.. i have an omni and i can see a cube when i make one but not my character...

hmm even files that i used the ofusion materials aren't loading right. But at least i can see them. Anybody having similar problems?

edit:

does lexiexporter screw with oFusion or something... Whenever i installed Lexiexporter OFusion's dlls can't be found and whever i reinstalled ofusion Lexiexporter's dlls cant be found...

Lioric

19-03-2007 16:56:22

Could you post the scene? I will take a look at it

In what previous version was the scene working (have you modified the scene after that)?

The character is not unrigged, just enable the animation modifier (phy/skin) in the modifiers panel

You can use any material with the animated object

Installing other exporter that overwrites any of the files will cause unexpected behavior, and its not supported

jchmack

21-03-2007 15:10:09

Could you post the scene? I will take a look at it

i will in a minute
edit here:
http://hosted.filefront.com/jchmack/
its called malcolm run Forward

In what previous version was the scene working (have you modified the scene after that)?

im not too sure now that i think of it but i remember downloading the latest oFusion in December

The character is not unrigged, just enable the animation modifier (phy/skin) in the modifiers panel

im not seeing a animation modifier

You can use any material with the animated object

ok nice

jchmack

06-05-2007 02:53:15


The character is not unrigged, just enable the animation modifier (phy/skin) in the modifiers panel

im not seeing a animation modifier


sorry for the VERY late reply but i had to do more programming oriented things.

Im still not seeing what you are talking about. Please forgive my unfamiliarity with 3ds max im still relativly new. These animations were given to me by friends to put into my app.

Lioric

06-05-2007 19:15:32

This has been fixed in previous updates, see other similar posts

For CE this fix will be included in the next update

jchmack

12-05-2007 19:18:58

This has been fixed in previous updates, see other similar posts

For CE this fix will be included in the next update


Ok thanks for the quick reply. Is there an ETA on the update? Im not in a hurry or anything just curious..