What's happened to the "Blend" pass cfg option?

Axon

28-03-2007 08:43:44

Standard texturing (no shaders) works fine... everything seems to be installed ok... but I can't reproduce the results shown in the GPU Normal Map tutorial or the Using Render Monkey Shaders tutorial.

The oFusion GUI in the tutorials differs slightly from the version I have (v1.8ce). In the tutes, there is a "Blend:" dropdown menu (with these options: modulate, add, replace) in the "Pass Basic Parameters" panel. This dropdown menu is missing from v1.8 and I can't see what has replaced it.

There are two new drop-down menus "Src Blend" and "Dest Blend" with options like; one, zero, src, dst, inv-src). Are these used to do the same thing as the old "Blend" menu?

If I follow the tutorials, how do I setup oFusion to do the equivalent of the old "Blend: Add", "Blend: Replace", and "Blend: Modulate"?

I'll keep experimenting.. but I feel like I'm missing something fairly simple?
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Lioric

03-04-2007 03:11:08

Probaly this thread will help you wiht your issue

http://www.ogre3d.org/phpBB2addons/viewtopic.php?t=2118&highlight=blend+modes

If you need more details, see the Ogre Manual, in the Scripts/Material section you can see what those modes are (the normal and the advanced modes)