Axon
03-04-2007 05:41:47
I have oFusion 1.8 working and have tested several scenes in a stand-alone Ogre application which uses the OSMSceneLoader (CE)...
Everything is ok until I try to reproduce it using the models I need. No matter what material I apply, the model appears completely black (even though I have other models in the same scene with the same materials that render fine (in the oFusion viewport)).
The test material is the most basic possible (doesn't rely on textures, norm maps or anything).
Why are the meshes black when other meshes apply the material just fine?
Any suggestions would be massively appreciated.
Everything is ok until I try to reproduce it using the models I need. No matter what material I apply, the model appears completely black (even though I have other models in the same scene with the same materials that render fine (in the oFusion viewport)).
The test material is the most basic possible (doesn't rely on textures, norm maps or anything).
Why are the meshes black when other meshes apply the material just fine?
Any suggestions would be massively appreciated.