mrfalken
10-04-2007 10:45:31
Hi!
I am importing some models from 3DSMax9 using oFusion, and I have a problem about lightning...seems like objects are affected by lights, from the opposed faces they are supposed to...I'll try to make myself clear, using some images:
White dots represents where the light is: as you can see, the opposed faces are exposed to light...
Please note, that I tried almost any settings, in the oFusion export window, and that I had to set "Flip Z" to have the bounding box corrected in my model.
Another clue: if I don't "flip" the Z axis, lights seems to be correct...*but*, view objects obviously disappear from my view, since bounding boxes goes out of the frustrum...
Any help would be *very* appreciated...
I am importing some models from 3DSMax9 using oFusion, and I have a problem about lightning...seems like objects are affected by lights, from the opposed faces they are supposed to...I'll try to make myself clear, using some images:
White dots represents where the light is: as you can see, the opposed faces are exposed to light...
Please note, that I tried almost any settings, in the oFusion export window, and that I had to set "Flip Z" to have the bounding box corrected in my model.
Another clue: if I don't "flip" the Z axis, lights seems to be correct...*but*, view objects obviously disappear from my view, since bounding boxes goes out of the frustrum...
Any help would be *very* appreciated...