peyman
25-04-2007 09:59:39
hello everyone,
I use CE version and I want to export a character animation which contains several animations, in one of them there is a rotation problem in engine, when I export the animation. I read some posts here and I found that this is because of animation optimization that ofusion does when it wants to export animation, how can I gain the control of this optimizing proses?
I can't check the box beside this option in the Object properties dialog box (it is inactive).
PS: what is the concept? I mean how dose it work?
(looking the exports log from MAXscript listener, it shows the original key frame numbers, reduced by a percentage.)
I use CE version and I want to export a character animation which contains several animations, in one of them there is a rotation problem in engine, when I export the animation. I read some posts here and I found that this is because of animation optimization that ofusion does when it wants to export animation, how can I gain the control of this optimizing proses?
I can't check the box beside this option in the Object properties dialog box (it is inactive).
PS: what is the concept? I mean how dose it work?
(looking the exports log from MAXscript listener, it shows the original key frame numbers, reduced by a percentage.)