some qu. about flip order and use mesh or poly

yxt-YouXiaoTing

27-04-2007 03:46:27

1. The ofusion lectures shows the object always edit in mesh .Is it right i edit object in poly.

2. And,is it right i use the filp order in poly when the i flip the polygon before conver to the ofusion view as we saw in the car material lecture.

3. Is there any differentiation by chose the polygon or chose the element when i flip the objct before conver to the ofusion view.

The last qu. is why us must flip the object.What is function for flip object. why it must be transparent when i have not flip the object .

Lioric

27-04-2007 17:54:25

Its not a requisite to flip polys on all objects, its only for objects imported from another sources that might produce inverted polygons because they are imported with a mirrored matrix (its for special cases)

If in the preview viewport you find an object that has the polys inverted, then you must flip them to show the correct results, but only when needed

About your questions:

1. Yes, you can use and edit poly objects

2. see above

3. Its not very clear, but probably you mean flipping selected polys or flipping the selected element, in that case you have to flip the element (all polys in the element will share the same matrix) but only when needed

4. When an object has a mirrored matrix, its not that it is transparent, its that you are looking at the inside of the object (the polys are inverted) and thus it might seems to be transparent but actually its the inside volume

yxt-YouXiaoTing

28-04-2007 02:58:46

My colleague said the order of flip must be used in mesh objects not poly when we edit the ofusion material.Is it right?