Rak'kar
30-04-2007 23:00:58
So I abandoned per-object properties and am trying to setup the materials the old way. But the output I am getting is corrupted. Maybe I should uninstall the hotfixes and go back to the base version. My deadline for this build is today and I have been spending at least 20 hours so far with these bugs and other problems
I'm sorry if my tone is frustrated but right my whole project is at risk over these continuing problems.

float4 BumpFP(vertexOutput IN,
uniform float4 lightDiffuse0,
uniform float4 lightDiffuse1,
uniform float4 lightDiffuse2,
uniform sampler2D decalTexture : register(s0),
uniform sampler2D bumpTexture : register(s1),
uniform float alphaMod
): COLOR