ghiboz
02-05-2007 12:16:55
hi all!
i have a 3ds max project, i've exported and now I have a .osm file...
now what can I do to use with ogre (.mesh file)?
thanks
it creates an OSM and mesh files. If you don't want to use the OSM scene file just ignore it and you can simply load the .mesh files like you would with any other ogre exported application.
ghiboz
02-05-2007 15:38:39
it creates an OSM and mesh files. If you don't want to use the OSM scene file just ignore it and you can simply load the .mesh files like you would with any other ogre exported application.
thanks, and for use the osm file??
regards!
The OSM file at it's most basic level describes the scene you created in 3dsmax, and lists all the information about how your .mesh files and lights, nodes were places in 3dsmax.
You have to use the Ofusion scene loader to load the OSM file into your own projects. If you integrate the scene loader into your project, then it will load your scene exactly as it was in 3dsmax.
Thats just the most basic example of what it does. Once you have used the scene loader, all the entities are stored in a list that allows you to access the seperate elements in your scene or add and manipulate elements in your scene in C++ or whatever language your programming in that can access the scene loader library.