ultramedia
10-05-2007 15:06:02
Hey Everyone,
Ok, I can't figure out how to get transparency and alpha blending going in an ofusion material in max. I have looked through all the posts, and read all of the ones that mention alpha, transparency or blending, and none of the answers made any sense to me Sorry guys I don't speak shader, I'm just a max user starting out in ogre 3d and ofusion.
So,
1) Can I use a black and white image to blend between two textures, or does it have to be a png with black and transparency. Black and white would be GREAT if at all possible (I'm rendering black and white max noise maps to texture, I'd like to use these for the blending).
2) Can I make an ofusion material in max that blends between two textures using the above image without having to manually edit a scary looking text file full of bizarre acronyms that evade my mutant psychic acronym guessing powers?
3) How about a tree billboard texture? (one texture map, one alpha map)
4) Could someone do some screenshots of the oFusion material settings for me? In previous posts about blending, everyone talks about settings that I either can't find or they are in three different places and I can't tell which one to use.
5) Even better, could someone do a 2 minute video tute? (its actually easier than doing screenshots?) If someone could, I could host it at my site for them.
I'm willing to bet there are a lot of people who would really appreciate being shown how to do the above.
Cheers,
Simon O
Ok, I can't figure out how to get transparency and alpha blending going in an ofusion material in max. I have looked through all the posts, and read all of the ones that mention alpha, transparency or blending, and none of the answers made any sense to me Sorry guys I don't speak shader, I'm just a max user starting out in ogre 3d and ofusion.
So,
1) Can I use a black and white image to blend between two textures, or does it have to be a png with black and transparency. Black and white would be GREAT if at all possible (I'm rendering black and white max noise maps to texture, I'd like to use these for the blending).
2) Can I make an ofusion material in max that blends between two textures using the above image without having to manually edit a scary looking text file full of bizarre acronyms that evade my mutant psychic acronym guessing powers?
3) How about a tree billboard texture? (one texture map, one alpha map)
4) Could someone do some screenshots of the oFusion material settings for me? In previous posts about blending, everyone talks about settings that I either can't find or they are in three different places and I can't tell which one to use.
5) Even better, could someone do a 2 minute video tute? (its actually easier than doing screenshots?) If someone could, I could host it at my site for them.
I'm willing to bet there are a lot of people who would really appreciate being shown how to do the above.
Cheers,
Simon O