kojack
10-02-2006 18:31:04
I've noticed that oFusion appears to use system units instead of display units, the same as Octopus.
For example, if I have display units set to meters and system units set to centimeters, a 1x1x1m cube is exported as a 100x100x100 ogre unit mesh.
To get scenes exported with 1 ogre unit = 1 meter is easy enough to do, just make system units meters. But then the oFusion preview display becomes unusable. The red/green/blue axes of lights become gigantic, and the panning and zooming controls are so sensitive that it's virtually impossible to view a 2 meter tall character, since the slightest mouse movement jumps 10 or more system units at a time.
Having the option to export display units instead of system units would be handy.
Otherwise, very impressive.
For example, if I have display units set to meters and system units set to centimeters, a 1x1x1m cube is exported as a 100x100x100 ogre unit mesh.
To get scenes exported with 1 ogre unit = 1 meter is easy enough to do, just make system units meters. But then the oFusion preview display becomes unusable. The red/green/blue axes of lights become gigantic, and the panning and zooming controls are so sensitive that it's virtually impossible to view a 2 meter tall character, since the slightest mouse movement jumps 10 or more system units at a time.
Having the option to export display units instead of system units would be handy.
Otherwise, very impressive.