Problem with OSM loader: I can't load OSM file

beppes

21-05-2007 10:29:28

Hi to everybody.
I've a 3D studio scene of about 50 Mb. I exported it in a OSM file (the osm folder with the .mesh files and the textures is about 24 Mb).
Well, I tried to load with the oSceneLoader, the build works but when I execute the application, it crash (start the debugger of visual studio).

What is the biggest "folder" that i could load with oSceneLoader? (I've the freely downloadable version of oFusion, so I think it's the community edition).

Could someone help me?

manowar

21-05-2007 17:07:00

There is no limitation, AFAIK, on the size of what you can load. However you must have something wrong somewhere else. Have a look in Ogre.log, it might give you some hints...

Good luck