[FIXED] Error exporting mesh

kandhalt

13-02-2006 11:31:01

Hi everybody,

First of all, congratulations oFusion rocks!

I have found that some meshes are not exported properly with the oExporter, and they are not shown correctly too in the 3dsmax OgreView.

Here I have one of the sample mesh that fails in the export process:

http://ima.udg.es/~igarcia/trunk.max

I'm using 3dsmax 7
I hope that can help :)

Lioric

13-02-2006 18:12:05

For interactive applications certain modeling methods should be followed, specially on the export-ready stage

oFusion is so robust and feature rich that it will try to support any mesh in max, but we strongly recommend "Collapsing the Stack", converting objects to "Editable Mesh" and "Reset XForm" on the final step

Your trunk mesh is an "Editable Poly" of 140.000 polygons with some geometry modifiers above the mesh object (cap holes), while this is supported, the recommened is to convert to "Editable Mesh"

This model is not adecuate to interactive applications, in case you have your reasons, i can recommend to at least "weld" the vertices with the default threshold



Here is the model with 140.000 polygons




and here is the same model after a "weld" of all vetrices with the default threshold, resulting in a 28.000 polygon mesh



In the case of your mesh, there is an special issue with poly objects and that many polygons, a patch with this fix will be posted with other fixes this week, as a temporary solution you can decrease the polygons number, or detach the model in 4 parts of equal proportion

kandhalt

13-02-2006 19:30:48

Hi Lioric

In the case of your mesh, there is an special issue with poly objects and that many polygons, a patch with this fix will be posted with other fixes this week, as a temporary solution you can decrease the polygons number, or detach the model in 4 parts of equal proportion

The mesh is quite huge but I have used it with before in Ogre3D as the highest level of detail (converted with the XMLConverter). I will wait for the patch. And I will follow the "Collapsing the Stack" --> "Editable Mesh" --> "Reset XForm" steps.

Thank you very much!

Lioric

14-02-2006 21:38:16

Download and apply this hotfix

Hotfix #18oE

Reset the XFrom before updating the model in the oFUsion viewport