mako
29-05-2007 14:15:30
well, is there a set of rules that can guide me through creating a mesh with animated skeleton?
rules like:
->u should link all the bones into one root bone.
->u should link the mesh to the root bone too
->u cant use ikchains
etc...
is there something like this??
rules like:
->u should link all the bones into one root bone.
->u should link the mesh to the root bone too
->u cant use ikchains
etc...
is there something like this??