Paulov
07-06-2007 13:56:13
Hey
Well, related to the texture problems I´ve been suffering have tu say that is sure that its related with the mipmaps. Because textures without previously precalculated mipmaps work oke and others dont,
So, How can I limit the number of mipmaps?¿
I mean, When I export in photoshop the pluggin has the posibility of generating a number of mipmaps... i.e 3. So how can I tell oFusion to just use those 3 and not to generate "infinite" mipmaps?
I dont whant it to be generating them using hardware resources if i´ve already precalculated a number of them
thnks,
Well, related to the texture problems I´ve been suffering have tu say that is sure that its related with the mipmaps. Because textures without previously precalculated mipmaps work oke and others dont,
So, How can I limit the number of mipmaps?¿
I mean, When I export in photoshop the pluggin has the posibility of generating a number of mipmaps... i.e 3. So how can I tell oFusion to just use those 3 and not to generate "infinite" mipmaps?
I dont whant it to be generating them using hardware resources if i´ve already precalculated a number of them
thnks,