Questions... Questions

Logan

16-02-2006 15:14:28

I like what I see so far and may be prepeared to buy this very usefull plugin in the future.

Being mostly artistic, I would like a easier way to set up shaders. Setting up the normal shader was no problem but I did get strange results when I tried to copy it to create a second normal map material. I would like to be able to just create new materials by copying one when I have finally managed to set it up properly with shaders.


I'm also looking for:

- Possibility of realtime physics directly in the max viewer window.
- Hair ogre shader
- Relief ogre shader
- Cloth ogre shader
- Animation and physique (I had some problems with this).

- A external viewer that can play everything just as it was in the max viewer, with animated camera movements, physique, etc.

I know it is much to ask, and I am prepeared to do some work myself, but this is what I am aiming for / Would like to see.

Lioric

16-02-2006 16:21:10

I will do some testing with the material copy process, it should work as expected


I'm also looking for:

- Possibility of realtime physics directly in the max viewer window.


In the other versions, you can use the physics directly in the viewport


- Hair ogre shader
- Relief ogre shader
- Cloth ogre shader


New shaders are added to the "Artist Center" continually, i will add these to the request list


- Animation and physique (I had some problems with this).


What kind of problems?
It should support any animation type
Can you describe it? or post a sample scene where the issue is present?


- A external viewer that can play everything just as it was in the max viewer, with animated camera movements, physique, etc.


There are several external viewers to choose

The excellent viewer from IFASS that will be extended with GUI and more features soon, available now
The ITE ApS Scene Viewer, from Lasse, that has controls for cameras, animations, has a xml and ogre log viewer plugins, this will be made available by Lasse
The oFusion Runtime System, this is a full featured and customizable environment for distributing or extending your full applications, the ui is customizable, supports the scripting engine, multiple scenes


I know it is much to ask, and I am prepeared to do some work myself, but this is what I am aiming for / Would like to see.


If you need any feature to make your oFusion or Ogre use easier or any feature to improve the workflow, dont hesitate to ask for