PDX
17-07-2007 23:29:46
Hello,
I've done the oFusion lightmapping tutorial, with the adobe house, and it worked out well.
My next task is to get that kind of lightmapping working within a normal mapped material, one similar to the material in the tutorial with the torus. The torus material is an oFusion material, while the adobe house material is a Max material. Therefor it seems I need to get the type of lightmapping I see on the adobe house into an oFusion material.
To figure out how I might do this, I thought I'd convert the ground in the adobe house tutorial into an oFusion material. I did so, and then hit "evaluate." This was the result:

As you can see, the ground turned darker after the material was converted into an oFusion material. Can anyone suggest why this happened?
Thanks much.
I've done the oFusion lightmapping tutorial, with the adobe house, and it worked out well.
My next task is to get that kind of lightmapping working within a normal mapped material, one similar to the material in the tutorial with the torus. The torus material is an oFusion material, while the adobe house material is a Max material. Therefor it seems I need to get the type of lightmapping I see on the adobe house into an oFusion material.
To figure out how I might do this, I thought I'd convert the ground in the adobe house tutorial into an oFusion material. I did so, and then hit "evaluate." This was the result:
As you can see, the ground turned darker after the material was converted into an oFusion material. Can anyone suggest why this happened?
Thanks much.