Evak
04-08-2007 23:31:55
I started trying to use sub folders with the features built into ofusion. Were working on two seperate scenes now and wanted an easy way to handle the resources.
For some reason the meshes in my scene are not being found.
What I did was have name sub paths and checked the auto register checkbox. I also checked the copy textures box. (Copy shaders seems to be disabled at the moment).
I exported this scene to its own root folder named FPS. On export all the media/mesh files were exported correctly and offusion created the new sub folders.
I made sure that the root FPS folder was listed in my resource.cfg. Also tried without registering the root folder the OSM was in.
Either way it was not finding the meshes. here's what I get in the log.
If I export without subdirs and auto resources it loads fine.
For some reason the meshes in my scene are not being found.
What I did was have name sub paths and checked the auto register checkbox. I also checked the copy textures box. (Copy shaders seems to be disabled at the moment).
I exported this scene to its own root folder named FPS. On export all the media/mesh files were exported correctly and offusion created the new sub folders.
I made sure that the root FPS folder was listed in my resource.cfg. Also tried without registering the root folder the OSM was in.
Either way it was not finding the meshes. here's what I get in the log.
15:22:19: ********************************
15:22:19: ** oScene Loader Lib **
15:22:19: ********************************
15:22:19: oSceneLoader: Loading 'D:\FlowED_SVN\media\TEST\fps.OSM' file
15:22:19: Added resource location './media/GUI/Meshes/' of type 'FileSystem' to resource group 'General'
15:22:19: Added resource location './media/GUI/Materials/' of type 'FileSystem' to resource group 'General'
15:22:19: Added resource location './media/GUI/Anims/' of type 'FileSystem' to resource group 'General'
15:22:19: Added resource location './media/GUI//' of type 'FileSystem' to resource group 'General'
15:22:19: oSceneLoader: Creating scene on 'Root' node
15:22:19: OGRE EXCEPTION(5:ItemIdentityException): Unable to derive resource group for Shape11.mesh automatically since the resource was not found. in ResourceGroupManager::findGroupContainingResource at ..\src\OgreResourceGroupManager.cpp (line 1366)
15:22:19: OGRE EXCEPTION(5:ItemIdentityException): Unable to derive resource group for SpiralStair02.mesh automatically since the resource was not found. in ResourceGroupManager::findGroupContainingResource at ..\src\OgreResourceGroupManager.cpp (line 1366)
15:22:19: OGRE EXCEPTION(5:ItemIdentityException): Unable to derive resource group for StraightStair03.mesh automatically since the resource was not found. in ResourceGroupManager::findGroupContainingResource at ..\src\OgreResourceGroupManager.cpp (line 1366)
15:22:19: OGRE EXCEPTION(5:ItemIdentityException): Unable to derive resource group for StraightStair04.mesh automatically since the resource was not found. in ResourceGroupManager::findGroupContainingResource at ..\src\OgreResourceGroupManager.cpp (line 1366)
15:22:19: OGRE EXCEPTION(5:ItemIdentityException): Unable to derive resource group for Shape.mesh automatically since the resource was not found. in ResourceGroupManager::findGroupContainingResource at ..\src\OgreResourceGroupManager.cpp (line 1366)
15:22:19: OGRE EXCEPTION(5:ItemIdentityException): Unable to derive resource group for SpiralStair03.mesh automatically since the resource was not found. in ResourceGroupManager::findGroupContainingResource at ..\src\OgreResourceGroupManager.cpp (line 1366)
15:22:19: OGRE EXCEPTION(5:ItemIdentityException): Unable to derive resource group for Sphere06.mesh automatically since the resource was not found. in ResourceGroupManager::findGroupContainingResource at ..\src\OgreResourceGroupManager.cpp (line 1366)If I export without subdirs and auto resources it loads fine.