oFusion 3ds max exporter problem - scene rotated

imLex

16-08-2007 13:47:05

It seems that oFusion 3ds max exporter rotates scene while exporting around X axis for 90 degrees.

Linked archive problem.zip contains 3ds max source file with "Box02" object placed in (35, 55, 80) position. But exported one is in (35, 80, -55) position as you can see in osm file. Is it bug or feature and how I can create not rotated file?

Lioric

16-08-2007 16:37:50

The scene produced is converted to the default Ogre axis system

If you have the Pro version, you can create a custom scene plugin, here you can get scene with the same axis system as max