combining meshes with ofusion (solved)

duindain

22-08-2007 07:45:53

Hey i realise this is very newbyish question but im new to 3ds modeling and ofusion with ogre
im currently using 3ds Max 9 and ofusion 1.8.6 i think the latest at any rate
ive made a model of a moniter its about 8 rectangles a cyclinder and a few textures when i export using ofusion it creates the osm file and 1 mesh file for each primitive how do you make a single mesh containing all the combined primitives

im generally creating simple models one by one i dont want to use a whole scene from ofusions importer is it possible to combine meshs like this?

the whole moniter is 1 object so it doesnt need to be individually selected by its components the moniter is currently an editable mesh and a group if i try to select any individual component it selects the entire moniter in max but when i export using ofusion it is still composed of the individual primitives

could someone please explain the process in detail if it is possible i have checked the readme and the forums with no useful luck yet
thankyou

duindain

22-08-2007 10:55:58

never mind all works now just had to ungroup and do the attach thing for all objects in the scene

katzenjoghurt

18-09-2007 23:48:13

You can also simplify the process by simply hitting the collapse all button in 3dmax' Tools section.