valtovar
30-08-2007 14:24:51
hi
i need use normalmapping with lightmapping in one mesh (bump + light) in the same material. any idea?
i use Ofusion on 3dmax, anybody knows any tutorials? or anything similar?
i use the normal for bumps, (tutorial_specularBump shader).
Thanks
i need use normalmapping with lightmapping in one mesh (bump + light) in the same material. any idea?
i use Ofusion on 3dmax, anybody knows any tutorials? or anything similar?
i use the normal for bumps, (tutorial_specularBump shader).
Thanks