can I use ofusion with python ogre

sueds

07-12-2007 18:27:06

If I made a content on ofusion can I export it to python ogre ?

Lioric

07-12-2007 20:57:04

Yes, produced resources can be used with phyton ogre

You might need to ask in the phyton ogre forums if is there any bindings for the oSceneLoader to load you scenes, if there is not, it can easily be made in your project

sueds

08-12-2007 16:23:31

I'm new at ogre so I don't really know things work with this engine. But I ask about an oScene Loader and it don't seems to exist. But if the format still the same I won't have any trouble using it ? I just have to download it as a regular scene ?
I don't use already oFusion but what;is the use of osceneLodader ?

cheers

Lioric

08-12-2007 18:29:21

All of the resources can be used directly, meshes, material, shaders, skeletal animations, morph and pose animations

If you want to load the complete scene (nodes, matrices, object animations, helpers, lights, cameras, splines, shapes, environment, static geometry) then you need to use the oSceneLoader library (this automates the loading process for your application)

If there are no bindings for phyton, then they can be created easily, or probably a phyton port of the oSceneLoader lib (as the source code of the loader library is available) would fit better to your project

sueds

09-12-2007 06:45:56

http://www.ogre3d.org/phpBB2addons/viewforum.php?f=5
it's seems that is not working already but what I have to do to make it work ? There is not a simple way ?

Lioric

10-12-2007 15:04:15

Was the posted link meant to point to a specific thread?

sueds

10-12-2007 15:33:07

BernieRoehl

04-02-2008 22:08:31

If you want to load the complete scene (nodes, matrices, object animations, helpers, lights, cameras, splines, shapes, environment, static geometry) then you need to use the oSceneLoader library (this automates the loading process for your application)

If there are no bindings for phyton, then they can be created easily, or probably a phyton port of the oSceneLoader lib (as the source code of the loader library is available) would fit better to your project


I'm interested in implementing the oSceneLoader in Python. Is there a specification for the file format? That would be easier (and possibly more robust) than having to read through all the source code for the C++ loader.

Lioric

06-02-2008 02:33:18

Yes, there are OSM scene specifications, i will review if they can be posted here

brunomfs

23-03-2008 04:59:13

Hi all,
just to let everyone know that the ofusion loader is currently working on the new version of Python-Ogre.
I am using the version built from the wiki: http://wiki.python-ogre.org/index.php/LinuxBuildV2

The ofusion loader can be installed using the step-by-step for the additional modules. :wink:

Lioric

26-03-2008 02:12:18

Good job :)

What is the name of the oFusion scene loader additional module used to install it in Phyton-Ogre?

brunomfs

25-04-2008 22:49:32

Good job :)

What is the name of the oFusion scene loader additional module used to install it in Phyton-Ogre?


Hey Lioric, sorry for the late reply. You probably already know it, but the additional module name is just... 'ofusion' :D

cya