[solved]about the dx display in max viewport

frannie

18-01-2008 02:52:31

Hi,

if the oFusion installed, the max viewport can't render the default normal map setting.
(we use normal bump and check the DX display at the DirectX Manager Panel)

the mesh rendered in red line...

is there any setting can solve this problem?

thank you.

Evak

18-01-2008 05:35:37

Ofusion overwrites the CG.dll with an older version that has better compatibility with old cards. But breaks 3dsmax DX shader materials. All you have to do is copy the cg.dll in your max root somewhere for safekeeping, and rename cg.bak thats in the max root to cg.dll.

Ofusion backs up the original 3dsmax one you see. I havent noticed anything playing up since reverting to the backed up cg.dll

frannie

19-01-2008 17:00:54

I appreciate your reply.

The solution is satisfied.