Camera target animation doesn't export

Gormio

26-03-2008 13:28:19

I have stumbled on this problem previously also but now it hit again. Sometimes the oFusion exporter stops exporting the animations for the camera targets. I have no idea why this happens or how to get rid of this problem. At least restarting Max doesn't help.

I created a simple test scene (created with Max 9) where I'm experiencing this problem at the moment.

The strange part is that sometimes the camera target animations export just fine. Then they stop exporting for some reason and I don't seem to have any control over this behaviour. So it might be that the scene linked above works just fine and the problem is somewhere else. I just included that sample scene in case the problem is in that file.

I'm hoping to get this solved one way or another.

Lioric

27-03-2008 01:36:39

The target animation issue has been identified in your scene and a a hotfix with the solution is being implemented

Lioric

28-03-2008 00:10:21

The hotfix #213oECMS is available in your account page

Included is a fix for your target animation issue

We have tested with your scene and it produced target animations at all times on any machine