Gormio
26-03-2008 13:28:19
I have stumbled on this problem previously also but now it hit again. Sometimes the oFusion exporter stops exporting the animations for the camera targets. I have no idea why this happens or how to get rid of this problem. At least restarting Max doesn't help.
I created a simple test scene (created with Max 9) where I'm experiencing this problem at the moment.
The strange part is that sometimes the camera target animations export just fine. Then they stop exporting for some reason and I don't seem to have any control over this behaviour. So it might be that the scene linked above works just fine and the problem is somewhere else. I just included that sample scene in case the problem is in that file.
I'm hoping to get this solved one way or another.
I created a simple test scene (created with Max 9) where I'm experiencing this problem at the moment.
The strange part is that sometimes the camera target animations export just fine. Then they stop exporting for some reason and I don't seem to have any control over this behaviour. So it might be that the scene linked above works just fine and the problem is somewhere else. I just included that sample scene in case the problem is in that file.
I'm hoping to get this solved one way or another.