Ameno
23-04-2008 21:38:27
I got some problem when I tried to export my .mesh and .material and I used CeGuiMeshViewer after that for see the result, my problem is I can't see my texture or sometimes I got only one in my Mesh Viewer. I need to export a multi/sub object. It's my principal problem, I got also somes problem with my specular and bump map, but I need to resolve my texture problem first.
Here my stuff (example only)
example.mesh
example.material
example_texture.jpg
example_texture2.jpg
example_texture_specular.jpg
example_texture2_specular.jpg
example_texture_bump.jpg
example_texture_bump2.jpg
I try diverse combinaison for try to export my .mesh, .material
Like directly only normal texture, multi/sub object, 1 ofusion material with a multi/sub object in max viewport/render material (evaluate), or 2 ofusion material for my 2 differents textures etc... some screen here...some example of my try with... but nothing work
http://img.photobucket.com/albums/v348/ ... mple01.jpg
http://img.photobucket.com/albums/v348/ ... mple02.jpg
But in my ofusion viewport is ok, all textures is nice! Its after that and I got this in my .material (its a example of one of my try)
material Material_#22/fig_sac02
{
technique
{
pass
{
ambient 0 0 0 1
specular 0.99 0.345529 0.174706 1 25
texture_unit
{
texture_alias Map #3
texture sacrificial_Text2.JPG
}
}
}
}
material Material_#22/fig_sac01
{
technique
{
pass
{
ambient 0 0 0 1
specular 0 0 0 1 35
texture_unit
{
texture_alias Map #0
texture sacrificial_ Text.JPG
}
}
}
}
And my programmer said to me, he can only load one material for 1 mesh ?
It's simple what I need to do is to export my object (one piece) .mesh with this 2 textures, and also the bump and specular map doesn't work...
Here my texture standard max settings. I need to export this...
p.s. sorry for my english, and we are in the processus of learning ofusion and ogre3d program export... and for confidentiality reason I can't show the result in the Mesh Viewer, thx for comprehension I need Help
thx for help
I am a 3d Modeler
Here my stuff (example only)
example.mesh
example.material
example_texture.jpg
example_texture2.jpg
example_texture_specular.jpg
example_texture2_specular.jpg
example_texture_bump.jpg
example_texture_bump2.jpg
I try diverse combinaison for try to export my .mesh, .material
Like directly only normal texture, multi/sub object, 1 ofusion material with a multi/sub object in max viewport/render material (evaluate), or 2 ofusion material for my 2 differents textures etc... some screen here...some example of my try with... but nothing work
http://img.photobucket.com/albums/v348/ ... mple01.jpg
http://img.photobucket.com/albums/v348/ ... mple02.jpg
But in my ofusion viewport is ok, all textures is nice! Its after that and I got this in my .material (its a example of one of my try)
material Material_#22/fig_sac02
{
technique
{
pass
{
ambient 0 0 0 1
specular 0.99 0.345529 0.174706 1 25
texture_unit
{
texture_alias Map #3
texture sacrificial_Text2.JPG
}
}
}
}
material Material_#22/fig_sac01
{
technique
{
pass
{
ambient 0 0 0 1
specular 0 0 0 1 35
texture_unit
{
texture_alias Map #0
texture sacrificial_ Text.JPG
}
}
}
}
And my programmer said to me, he can only load one material for 1 mesh ?
It's simple what I need to do is to export my object (one piece) .mesh with this 2 textures, and also the bump and specular map doesn't work...
Here my texture standard max settings. I need to export this...
p.s. sorry for my english, and we are in the processus of learning ofusion and ogre3d program export... and for confidentiality reason I can't show the result in the Mesh Viewer, thx for comprehension I need Help
thx for help
I am a 3d Modeler