oFusion/ColladaMax conflict

TomDizzle

17-05-2008 23:38:16

Ok so im exporting an animated mesh from poser to 3DS Max. I used the ColladaMax plugin to do this. I now need to get this into Mogre. The only problem is that when i install oFusion, it causes problems with the Collada importer and wont let me import .dae files anymore. Can anyone suggest a work around for this problem?

After installing oFusion, the error i got when i tryed to import a .dae file is:
ColladaMax.dle failed initialise - error code: 127 - The specified procedure could not be found.

Prior to installing oFusion the ColladaMax plugin worked fine.
Im using 3ds Max version 2008.

Lioric

18-05-2008 00:35:31

Replace the cg.dll file with the cg.bak file in your max installation root folder, search this forum for 'cg.bak' for more details

TomDizzle

19-05-2008 02:04:55

both these files were already in the max root directory. So i deleted the cg.dll file. However it didn't fix the error. Any other suggestions?

Lioric

20-05-2008 00:17:19

Have you renamed the 'cg.bak' file to 'cg.dll' file after you removed the file?