ahmadi
26-05-2008 16:49:19
Hi
After enabling vertex and pixel shader in material/technique/pass
for my sphere and selecting "Examples/BumpMapVPSpecular" from combo, and also selecting two images for texture unit 0,1 :
wall.tga
wallNormalMap.tga
i have no preview from my mesh!
if i disable vertex and pixel shader section, then i have preview in oFusion viewport but without bumping.
oFusion don't allow me to edit the vertex and pixel shader code, i don't know why! but "edit" button don't work.
Anyone can help me?, i only want enable bumping on my simple sphere.
i have 2 images:
wall.tga
wallNormalMap.tga
Maybe CE version don't support bumping?
After enabling vertex and pixel shader in material/technique/pass
for my sphere and selecting "Examples/BumpMapVPSpecular" from combo, and also selecting two images for texture unit 0,1 :
wall.tga
wallNormalMap.tga
i have no preview from my mesh!
if i disable vertex and pixel shader section, then i have preview in oFusion viewport but without bumping.
oFusion don't allow me to edit the vertex and pixel shader code, i don't know why! but "edit" button don't work.
Anyone can help me?, i only want enable bumping on my simple sphere.
i have 2 images:
wall.tga
wallNormalMap.tga
Maybe CE version don't support bumping?