TheCreator
01-07-2008 20:22:44
Hi, i'm pretty new with this ogre thing and i have a few problems trying to animate a character.
I have a CAT's "base human" rig i animated; i want to use it to animate a mesh from a character i have but i have no idea how to "link" the rig i made with my character's mesh.
Apart from that i tried exporting the animated rig using ofusion but when i click the export animation square, nothing appears; it doesn't detect the rig's animation =S
I've talked with my teacher and he told me that perhaps CAT'rigs couldn't be exported and i ought to transform it to a skeleton to be able to export it; but i have no idea how to do that.
I'm using 3dsmax 9.
I have a CAT's "base human" rig i animated; i want to use it to animate a mesh from a character i have but i have no idea how to "link" the rig i made with my character's mesh.
Apart from that i tried exporting the animated rig using ofusion but when i click the export animation square, nothing appears; it doesn't detect the rig's animation =S
I've talked with my teacher and he told me that perhaps CAT'rigs couldn't be exported and i ought to transform it to a skeleton to be able to export it; but i have no idea how to do that.
I'm using 3dsmax 9.