scalling problem.

ahmadi

29-03-2006 20:21:44

after scalling, i can not sense any change in my models. it mean
that if i need a smaller mesh, by scalling it i can not see any change in ogre. and i only see orginal model (without scale)
:shock:

Lioric

30-03-2006 01:11:25

Do you mean the scale is not visible in the oFusion viewport or in your Ogre application?

ahmadi

30-03-2006 01:49:33

Do you mean the scale is not visible in the oFusion viewport or in your Ogre application?
i have 2 box in my 3dsmax viewport that are my scene, if i export the scene in .osm format. i can load the scene in ogre3d.

now if i scale one of boxes in 3dsmax. and reexport the scene . in ogre3d i have not any change , it mean that your exporter dont export scale of objects.

Lioric

30-03-2006 02:46:54

You are not using the updated scene loader lib (might be that you are using a non updated demo application), download the new scene loader lib and the demo application from the downloads page

IFASS

30-03-2006 13:19:06

You are not using the updated scene loader lib (might be that you are using a non updated demo application), download the new scene loader lib and the demo application from the downloads page

Lioric, i guess i have to update my viewer to dagon?

Lioric

30-03-2006 16:57:55

If you dont need Dagon for the moment, you dont need to update your viewer to Dagon, just recompile with the update scene loader lib or with the updated demo application for Azathoth

In the downloads page there are the updated versions of the scene loader lib and the demo application, for Azathoth and Dagon