Mesh entities?

bennyx

31-03-2006 14:03:51

How do I export a multi-part mesh?

How is it constructed in 3ds? Attach modifier?

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I'd like 1 file with several submeshes.

Lioric

31-03-2006 17:10:25

You can use Attach or Attach List to make a single mesh

The submeshes will be determined by the material, as the mesh compiler will optimize the mesh elements

bennyx

01-04-2006 01:48:05

Ahh! Now it makes sense! Thanks Lioric...

Just to clarify, I should target subentity(x) !NOT! submesh(x)?

Lioric

01-04-2006 17:00:40

In your application, you should use subMesh or subEntity methods depending on your needs

With subEntity methods you will control the subMesh instance (i.e. materials changes affect the subMesh that your subEntity uses, not the original subMesh)