Texture opacity, strange problem

Ameno

09-12-2008 19:16:18

3d Tile Kit Testing:

I got a 3d tilekit and plane with a simple texture using shaderFX and a water texture with constant information in the opacity slot with the value 0,5.

Part of the texture don't show up.

Screenshot:

3ds Max Result


Ofusion Result


ShaderFX water material


Test 3d Tilekit

Lioric

10-12-2008 23:55:38

It seems that you need to manually disable the depth write value for the water material

If possible, export your shader and add it to the list of shaders available in the oFusion material (search this forums for a good post about using your exported shaders in the oFusion Pass shader lists), then disable the depth write value of the water

Or if you prefer, send me the scene and will review this issue

Ameno

12-12-2008 21:25:22

It seems that you need to manually disable the depth write value for the water material

If possible, export your shader and add it to the list of shaders available in the oFusion material (search this forums for a good post about using your exported shaders in the oFusion Pass shader lists), then disable the depth write value of the water

Or if you prefer, send me the scene and will review this issue


Thank for the info about the depth write. I will check it out.