how to export particle system from MAX ?

compvis

19-01-2009 06:23:50

Hi,

How can i export a particle system from MAX using oFusion. I create a missile then create a particle system which simulate a exhaust ejected from missile.

Thank you so much,

Evak

19-01-2009 19:10:48

You can't at the moment. 3dsmax particles have nothing to do with ogre particles. Having said that, Lioric says that the currently WIP Ofusion 2 will have an ogre particle editor built into Ofusion using the 3dsmax interface and we can expect a preview video soon.

I expect it will be an ofusion pro feature much like the WYSIWYG shaderFX bridge for creating ogre shaders with the node based editor.

Having said that it may be possible to create nodes attached to particles and export the node animation. Probably not the best way though.