ofusion display 3ds Max model problem

haibo19981984

21-01-2009 08:33:02

Hello,
I use oFusion CE 1.86 with 3ds max 8.
I have a problem with a man's model(with skeleton animation).
The model is composed of man's body and loricae in 3ds max 8.
The man's body's skeleton is "bips".
The loricae uses other skeleton("bone").
In addition, the loricae is linked to the man's body in 3ds max 8.
Then,I append the animation.
There is not problem now.
However,after open ofusion window and change the material,the model
that displays in ofusion window obviously is wrong.

Does anybody knows the solution?

Whether this error is caused by the version of ofusion or not?

I'm sorry of my English.

Lioric

21-01-2009 21:59:13

Probably is beacuse of the oFusion CE version that you are using, there have been several (many) updates to the skeletal system support over the updates that were not added to the current CE version, hope we have the time to post the updated CE version real soon

If you want, send us the scene file and we will test it in the current versions to define if there is any issues with your scene setup

haibo19981984

22-01-2009 02:59:03

There is all file that I use.

haibo19981984

22-01-2009 03:01:25

There is all file.

haibo19981984

22-01-2009 03:02:27

There is all file.

Lioric

22-01-2009 19:49:53

I have tested your scene with the Pro version and it is correctly animated (i just did a ResetXForm to avoid any issues with the vertices)



In the support center there are come articles that might help you to correct your issues:

Incorrect object rotation in Skeletal animated objects imported from other applications

Skeletal animated characters issues

Or search this forum for similar threads, they contain more details and more links to support center articles with videos

haibo19981984

20-02-2009 07:29:44

hi,Lioric
I want to purchase ofusion Pro.
Can you sent the needed information to my email address?

Lioric

20-02-2009 16:35:52

Could you provide me with your email address where the needed info can be sent to? (or send an email to sales, see the "Contacts" page)