OSM and cross platform support Mac, Linux

Evak

21-01-2009 18:22:54

Is there existing OSX compatible source for the loader and saver libs?

We're 2 days into porting our Flow3D ogre wrapper game framework to mac OSX, as you know the serializer and loader libraries are statically linked in our game frameworks flow.dll. The last few remaining errors we're having in the mac compiler is windows specific oFusion code. So I thought I'd ask if there was an existing cross platform version of the OSM libraries?

If there is not an existing mac version our coder said they can pass on the changes for cross platform usage. Would that be any use to the ofusion team?

I understand that with 3dsmax being PC only there probably isn't much demand for Mac and linux versions. Thought it worth asking anyway :)

Lioric

21-01-2009 21:56:31

There should be not many issue (if any at all) when porting to other platforms, all is based on Ogre, STD lib, TinyXml

The windows specific parts were removed in previous versions and changed with cross-platform code, but if there are any error messages when compiling in other platforms then you might want to send me the list of the errors (the compiler output), I will review it and suggest the modifications needed for it to compile in your platform

or if you prefer, we greatly appreciate that you send us the modifications that you made ;)

Evak

22-01-2009 07:44:55

We will definitely send it to you once done, and mark the changes we made :)