Major
18-02-2009 05:27:20
Previous versions of Ofusion Pro have exported materials contained within Multisub's in the following format
MultiSubName/OfusionMaterialName
We'd use this in our scenes for material management.
eg:
Building1(Multisub)
1 - Bricks (OfusionMat)
2 - Footpath (OfusionMat)
3 - Roof (OfusionMat)
4 - Ceiling (OfusionMat)
Building2(Multisub)
1 - Bricks (OfusionMat)
2 - Footpath (OfusionMat)
3 - Roof (OfusionMat)
4 - Ceiling (OfusionMat)
Where the sub-materials with the same name (Bricks/Footpath/Roof) are all considered unique within Max because they are contained within a Multi-Sub. eg Bricks material from Building1 is a completely different material to Bricks from Building2.
Our materials would look like this exported:
Building1/Bricks
Building1/Roof
Building2/Bricks
Building2/Roof
etc etc..
Now Ofusion seems to be ignoring the Multisub name, and its creating a whole bunch of duplicate materials in both the viewport and exported files. All Ofusion materials called Bricks, regardless of the multisub they belong to, are now all considered the one material.
This is creating some havok in our scenes.
Why does the Multi-sub name no longer get exported as part of the Ogre material name, and can this be changed/modified to replicate the old behaviour?
This change appears in 1.9.66.
EDIT:
Appears this change appears in all the new 64Bit support versions, however the current 1.9.35 versions are fine.
MultiSubName/OfusionMaterialName
We'd use this in our scenes for material management.
eg:
Building1(Multisub)
1 - Bricks (OfusionMat)
2 - Footpath (OfusionMat)
3 - Roof (OfusionMat)
4 - Ceiling (OfusionMat)
Building2(Multisub)
1 - Bricks (OfusionMat)
2 - Footpath (OfusionMat)
3 - Roof (OfusionMat)
4 - Ceiling (OfusionMat)
Where the sub-materials with the same name (Bricks/Footpath/Roof) are all considered unique within Max because they are contained within a Multi-Sub. eg Bricks material from Building1 is a completely different material to Bricks from Building2.
Our materials would look like this exported:
Building1/Bricks
Building1/Roof
Building2/Bricks
Building2/Roof
etc etc..
Now Ofusion seems to be ignoring the Multisub name, and its creating a whole bunch of duplicate materials in both the viewport and exported files. All Ofusion materials called Bricks, regardless of the multisub they belong to, are now all considered the one material.
This is creating some havok in our scenes.
Why does the Multi-sub name no longer get exported as part of the Ogre material name, and can this be changed/modified to replicate the old behaviour?
This change appears in 1.9.66.
EDIT:
Appears this change appears in all the new 64Bit support versions, however the current 1.9.35 versions are fine.