l0die
11-04-2006 18:42:27
I exported a couple of simple meshes out of 3ds using the 3rd party exporter found on ogre3d.org (export to XML per mesh and XML to .MESH).. it all worked nicely, the coords in Ogre where all the same but the relative coords where still fine after the export:
http://www.arjenboutsema.nl/prj/1.jpg so everything was in the right place.
Now i installed oFusion (after which my exporter didn't work anymore ) and use its exporter, it takes a lot less stepps to get a usable .mesh so i'd like to keep using it, but the coords are all.. differant
with the same mesh files, on the same coords in Ogre i get.
http://www.arjenboutsema.nl/prj/2.jpg.
Any idea's on how to get around this problem?
http://www.arjenboutsema.nl/prj/1.jpg so everything was in the right place.
Now i installed oFusion (after which my exporter didn't work anymore ) and use its exporter, it takes a lot less stepps to get a usable .mesh so i'd like to keep using it, but the coords are all.. differant
with the same mesh files, on the same coords in Ogre i get.
http://www.arjenboutsema.nl/prj/2.jpg.
Any idea's on how to get around this problem?