itekimasu
08-04-2009 19:49:06
Hi everyone,
I'm working with a team on a games project. I sent one of the team members the oFusion libraries and suggested they use it for the world loading but unbeknownst to me (and to my intense frustration), they have gone off and created their own world/scene format with a different xml layout- and they didn't make an exporter to actually export this document from 3d studio. This would mean that the ofusion scene file would need to be edited into the new format every single time we change the scene and re-export it.
I can't seem to find any information online about writing an exporting script, I am hoping some kind person could give me a couple of pointers on how to export object positions/rotation to a file similar to an ofusion scene file? Or if anyone knows of any resources for learning how to do this that would be swell also.
Thanks a lot for your time.
I'm working with a team on a games project. I sent one of the team members the oFusion libraries and suggested they use it for the world loading but unbeknownst to me (and to my intense frustration), they have gone off and created their own world/scene format with a different xml layout- and they didn't make an exporter to actually export this document from 3d studio. This would mean that the ofusion scene file would need to be edited into the new format every single time we change the scene and re-export it.
I can't seem to find any information online about writing an exporting script, I am hoping some kind person could give me a couple of pointers on how to export object positions/rotation to a file similar to an ofusion scene file? Or if anyone knows of any resources for learning how to do this that would be swell also.
Thanks a lot for your time.