[BloodyMess154] a question about the flour tool

kaneyxt

24-05-2009 10:38:41

I have a question about the flour tool. In PhysX world, convex have vertex-triangle number limitation. Does the flour tool take this limitation into account? As I have created a convex and import it into NxOgre, when I render it with visual debugger, I find some vertexes in the convex are isolated vertexes, they are not connected by any edges, so they are not referenced by any triangles. Is it because the triangle number limitation? Thanks!

betajaen

24-05-2009 11:08:04

I believe NxOgre does check the vertex limitation and PhysX will usually complain if the vertex amount is too high (I think it's 255). But PhysX does try and optimise your mesh, perhaps those stray vertices are part of it's optimisation.