fibre3d
13-07-2009 11:26:36
Hi guys, I'm currently using PhysX and NxOgre for a project.
Problem is, the Visual Debugger stops getting rendered once I pan my camera above 200 units in the positive x direction. But if I zoom out (or move away from the scene along the z), it starts getting displayed again (but then, it's too far for me to really see the actors clearly)! I'm wondering if this might have to do with some random "World Size Maximum Visualisation Buffer... Whatever" I may not know about. I just know that the further from the origin the camera scrolls on the x-axis, all the PhysX stuff stops rendering at some point.
I'll be glad if anyone could help shed some light on this.
Problem is, the Visual Debugger stops getting rendered once I pan my camera above 200 units in the positive x direction. But if I zoom out (or move away from the scene along the z), it starts getting displayed again (but then, it's too far for me to really see the actors clearly)! I'm wondering if this might have to do with some random "World Size Maximum Visualisation Buffer... Whatever" I may not know about. I just know that the further from the origin the camera scrolls on the x-axis, all the PhysX stuff stops rendering at some point.
I'll be glad if anyone could help shed some light on this.