How can i move my character ?

ChampiAtomik

16-09-2009 23:28:02

Hi

I'm new to NxOgre. In my application, I have a third-person camera and my character.

I tried to make a body and then move the entity i got from the body, but it doesn't move =S

I know the Character class isn't implemented yet, so i wonder if there is any other way to do what I want ?

I already searched on the forum, but i didn't find what I want.

Thanks

Edit : Oh i forgot, i have BloodyMess 1.5.5 ^^

ChampiAtomik

17-09-2009 13:27:20

Any idea ?

At the moment, I only want to detect collision, I don't need physic in my game, i juste want to detect when an attack hit the ennemy, and if the character goes through walls.

Maybe with kinematic actor, actor, or scenegeometry ?

Edit : I searched on this forum and in physX doc, but i didn't find a way to setup a character who can move and collide with the world =S

corn

01-10-2009 19:59:45

If you only need simple collision detection without Physics support, try MOC instead: http://www.ogre3d.org/wiki/index.php/Minimal_Ogre_Collision.