al2950
08-10-2009 10:42:55
Hi,
I know this has been asked a few times but i have not found a solution.
I have a rope, as per the PhysX tutorial, with the top attached to a kinematic actor which i was to move the rope.
The rope acts fine and has no jittering however the kinematic actor jitters which makes the top part of my rope jitter, the amount it jitters is dependent on the speed i move it.
eg, using Meters as my world units, moving it at 0.5m/s it jitters but is not that noticable from a distance, however moving it at 5m/s it jitters ALOT!!
I am using moveGlobalPosition although i have tried setGlobalPosition aswell but it made no difference.
Thanks in advance for any help!
Gus
I know this has been asked a few times but i have not found a solution.
I have a rope, as per the PhysX tutorial, with the top attached to a kinematic actor which i was to move the rope.
The rope acts fine and has no jittering however the kinematic actor jitters which makes the top part of my rope jitter, the amount it jitters is dependent on the speed i move it.
eg, using Meters as my world units, moving it at 0.5m/s it jitters but is not that noticable from a distance, however moving it at 5m/s it jitters ALOT!!
I am using moveGlobalPosition although i have tried setGlobalPosition aswell but it made no difference.
Thanks in advance for any help!
Gus