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How to define an phy object on floor or not??
spe02001
17-12-2009 05:26:40
How to define an phy object on floor or not??
deshan
17-12-2009 06:30:39
use a NxOgre::Ray with NxOgre::Vec3(0,-1,0) direction.
Then get hit distance and compare it with predefined distance