anear
20-06-2006 10:25:57
I am directed to this forum from the Ageia forum. I just built the NxOgre and tutorials and had a quick look of the tutorials. It seems that the kinematic obj was skipped in Nxogre. I understand that this is caused by the bug of interpenetration of kinematic obj and dynamic obj.
I want to link a kinematic obj with a sensor, so that when I move the sensor the obj moves in the VR. If I use nxogre, how can I do this? any suggestions? Thanks.
I'm changing from Novodex to NxOgre in order to avoiding low-level opengl programming which Ogre seems an engine at the right level for our project.
I want to link a kinematic obj with a sensor, so that when I move the sensor the obj moves in the VR. If I use nxogre, how can I do this? any suggestions? Thanks.
I'm changing from Novodex to NxOgre in order to avoiding low-level opengl programming which Ogre seems an engine at the right level for our project.