ahmadi
04-10-2006 09:10:45
Hi
i have a gun that user can fire with it, but after that i shoot a bullet (a small NxOgre Sphere) with a startup velocity , the Sphere pass all objects without any collision!? Why? i think this caused by physic Simulation that dont detect collide between two object because one of them have high speed velocity.
ok, but how can i fix this problem? maybe PhysX have a extension tools or ... to i simulate gun fire?
i have a gun that user can fire with it, but after that i shoot a bullet (a small NxOgre Sphere) with a startup velocity , the Sphere pass all objects without any collision!? Why? i think this caused by physic Simulation that dont detect collide between two object because one of them have high speed velocity.
ok, but how can i fix this problem? maybe PhysX have a extension tools or ... to i simulate gun fire?