ocrim74
14-12-2006 13:14:07
Hi,
I have created a blueprint character in my createScene()-method in my TutorialApplication-class and I can see it working. Now I want to let it move by pressing keys. I am testing the keys in the frameStarted-method of the TutorialFrameListener-class.
How can I access the character? Is there a method like the nxOgre::scene::findBody()-method that returns my character?
Do you have any ideas?
Thanks in advance.
ocrim74
I have created a blueprint character in my createScene()-method in my TutorialApplication-class and I can see it working. Now I want to let it move by pressing keys. I am testing the keys in the frameStarted-method of the TutorialFrameListener-class.
How can I access the character? Is there a method like the nxOgre::scene::findBody()-method that returns my character?
Do you have any ideas?
Thanks in advance.
ocrim74