NxOgre development status

joi

07-03-2007 18:23:51

Hello betajaen! First of all, congrats on a fine piece of code. Thumbs up.

Before asking anything, just a little constructive criticism: Your code format for NxOgre is getting pretty messy, it sure needs a make over. ;)

Criticts asside, i need to know how is the development status of NxOgre. Are you actively developing it ? Can i expect new releases often ? Im asking that because Im currently working for a CG company (www.illusiongraphics.com.br) and in need to develop a framework for a game we will develop.

betajaen

07-03-2007 18:35:11

Almost every day, I work on NxOgre. Anyone who knows me can tell you that, considering I bug them with the latest thing I've done.

Code cleanup has been addressed and you'll see something in the future that everyone should be happy to work with.

Congrats with the new (old?) job.

joi

07-03-2007 18:53:14

Yeah, i was working here before, but just collecting ideas and learning everything that involve the game development process. Now we have to present a solid "almost-finished" product; Small mini-games using Input, Audio, Physics and Cartoony envorioments.

Now we are redoing everything (studies, frameworks, libraries) from skratch and after i saw PhysX new license i decided to go with NxOgre. Actually we are already using it for a week. We are in the process of making NxOgre scriptable (Squirrel) for our Tools. Still its just hopes and dreams because the project could be cancelled any time along the project, but at least we are now getting paid.

:twisted:

Large Man with Dead Body: Who's that then?
The Dead Collector: I dunno, must be a king.
Large Man with Dead Body: Why?
The Dead Collector: He hasn't got shit all over him.