Backov
30-05-2007 00:35:40
I have some questions about the limitations of this version of the wrapper..
First off, I have track meshes that are dynamically generated. Am I going to be able to just throw those into NxOgre and have it bake up the collision structures for me? I sure hope so, otherwise I am in trouble.
Also, what's the problem with duplicate vertices? Several of my dynamically generated meshes have duplicate verts - they need them for texturing. NxOgre chokes on meshes with duplicate verts?
What happenned to the "Static Geometry" class? It seems to be gone - that's what i was going to use for my track.
First off, I have track meshes that are dynamically generated. Am I going to be able to just throw those into NxOgre and have it bake up the collision structures for me? I sure hope so, otherwise I am in trouble.
Also, what's the problem with duplicate vertices? Several of my dynamically generated meshes have duplicate verts - they need them for texturing. NxOgre chokes on meshes with duplicate verts?
What happenned to the "Static Geometry" class? It seems to be gone - that's what i was going to use for my track.